Beatboard project

Lately I got on a roll of of approaching illustrations in a film ratio and with the same spontaneity I create storyboards, so closer to what ‘beat boards’ mean to me.  This means focusing on clarity, foreground, mid and background, simple expression and mood everything else. I feel like if I can keep working towards cinematic images I’ll become a better story artist and animator. Both storyboarding and animation are absolutely inseparable to me. This is because animation isn’t just characters flopping around, but how they exist in a world.

Also surprise surprise, more fanart. Hetalia was a series that I was super into when I was about 15. It’s precious to me because the awesome fan works created in the heyday of the series was absolutely crucial to me as a young artist. I will also defend it as a series that helped me ace history in highschool. My fave boy Russia only made me a little bit obsessed with Russian history, culture and art. Just a littttleee bit~

I’m starting to put signatures on all of my art because recently certain obnoxious people still think it’s ok to steal art. Actually, it’s gotten worse. There is a culture of all online content being up-for-grabs, however it’s only turned into this because people like to mash up content for their own Youtube and social media content. Why work hard on your own animation when you can rip off someones? Yuck.

I feel like screaming and tearing at my hair (again) by remembering recent annoying encounters but I know its not the end of the world. At the end of the day, thieves and liars don’t land jobs. They don’t make their own art that matters. Even if they do fool people, some of us have a strong moral compass. So yeah. Vent done, over and out.

東方[Touhou] animations

A few months ago I started short animation in homage to the Touhou Project game “Mystic Square”. I’m a massive long time Touhou Project overall (2013 was ages ago yall’).

Not everyone can appreciate the sheer adrenaline rush from playing the games, they almost always have a masterful soundtrack that accompanies absolutely B R U T A L gameplay. The joy I get from Touhou is hard to express, but animation is the most perfect medium to try doing so. Here are just some progress GIFS. Can’t say if I’ll finish it since I tend to drop interest in long projects like a hot potato lol, and I feel like the animation is already outdated. Onto other things.

This is the storyboard animatic I did.

Roy G. Biv’s Hyperdimensional Journey

I took a class at CDW this last semester called Advanced Projects which was basically let us do whatever sort of project we wanted. I will admit, this concept had it’s roots as a simple schmup game I had been painstakingly learning how to make in Game Maker, but the whole thing got a bit messy so I resorted to just boarding something vaguely inspired by the game. Here’s some vis dev as well as the final sequence. Moral learnt: freakin’ define what you’re making and make a THING. I might go back to this idea in time…who knows.