東方[Touhou] animations

A few months ago I started short animation in homage to the Touhou Project game “Mystic Square”. I’m a massive long time Touhou Project overall (2013 was ages ago yall’).

Not everyone can appreciate the sheer adrenaline rush from playing the games, they almost always have a masterful soundtrack that accompanies absolutely B R U T A L gameplay. The joy I get from Touhou is hard to express, but animation is the most perfect medium to try doing so. Here are just some progress GIFS. Can’t say if I’ll finish it since I tend to drop interest in longprojects like a hot potato lol, and I feel like the animation is already outdated. Onto other things.

This is the storyboard animatic I did.

Global Game Jam Adelaide 2019

Wanted to do a small post wrap up about my Global Game Jam Adelaide experience this year! The theme was ‘What home means to you’ but my team just honed in on the word home.

We created a point-and-click adventure style game called ‘Home Inspectre‘. Our team got dialogue, pushing objects, inventory systems in it in under 48hours. I’m really happy with the project since I was finally able to do what I do best, full handrawn character animation! I hadn’t even touched Unity before but since the jam but now see how a little bit of knowledge goes a long way for artists.

Game jams always inspire me to keep pushing my art ability, learn new skills and do more collaborating. Over and out!

Happy new year

I moved back to Adelaide last November-ish for anyone who doesn’t follow me elsewhere. This year I’m gonna stop trying to push my self in a billion different ways with art and just do more fun little illustration/doodles and animations that makes me happy. Health matters a heck of a lot too, I’m really into Vinyasa yoga. That’s all I have to say, here’s a dump.

‘end of august existential art dump’

Jokkinggg. It’s just THE END OF AUGUST. Crazy how time flies, but I’m having a fine time drawing cartoons every day for a living so it’s all good.  My only issue is there’s so little time to sketch, study and experiment with all the mediums and things I want to draw and make..sigh. Thought I’d dump all this miscellaneous old art here before I just never post it. I try to post most on twitter and intsagram but lately just don’t feel like sharing much….more fun to hide away on WordPress.

film ramble + sketch dump

Here’s an odd assortment from ‘recent’ sketchbooks from late last year up until now, I thought I’d share before they get too old.

A little rambling update on my film progress.

It’s been a little tough finding time to work on my project this last month. I’ve actually been trying to manage my intensity of working on my film just because I do better work when I give myself breaks. On the plus side I’m on the last stretch of animating!! Polishing up 85+ backgrounds pieces to my liking however, will be a whole new level of perfectionism for me.

I’m really glad that people like the animation clips Iv’e shared, but I’m going to probably share less until it’s finished. This is just because the way I work involves jumping all over the place. Nothing is ever truly as polished as it could be until I get absolutely sick of it. I like to see how each scene correlates to others, even from when they are still just rough storyboards. Keeping characters palettes consistent (bless tagged swatches in Animate), making backgrounds consistent, making characters interact with things/others…etc. I was not prepared for the unending list of challenges that have arisen after working on this. Oh, and animating chains, yes I have attempted to sloppily animate chains. I want to write a more coherent post on all the thoughts that have blipped through my head through making this, but I’ll save that for after I’m done and deserve time to contemplate on it! WordPress is a more constructive and thoughtful place for me to share my thoughts, as opposed to social media, eck.

I also have a tendency to get distracted staying up past midnight making clouds and stars move or adding particles in After Effects, often when I have to be up for work the next morning*. I forget it’s an approximately 2 second long shot that people will probably only watch once and shrug at. *Yeah that’s what I mean about managing stress mostly, getting enough sleep.

mmm dust motes are my life

I see a lot of artists online preaching about ‘setting deadlines’ and ‘finishing what you start’. Yeah yeah, preach on. For me this has been about the journey of making more of my own animations, in my own style, in my own idiosyncratic ways. I realised long ago that you can’t just sit around twiddling your thumbs waiting for a guardian angel to float down to bless you with a sweet salary in order to animate your OCs. Life is so short, just make things and block out the excuses some people use to not create. Meeting deadlines for a living is stressful yes. Life is big fat stressy. That’s why it’s great to just work on something at your own pace and explore a multitude of ideas through making it. Also, I still haven’t gotten YouTube Partnership advertising whatnot sorted, so I’ll worry about finishing content once I have that.

It’s daunting to start to see the light at the end of the tunnel for this project. All I can hope is when I’m done with it, all the effort I’ve put into every frame is at least mildly fun for people to watch.

On a side note here’s a odd assortment from ‘recent’ sketchbooks from late last year up until now. I thought I’d share before they get too old and I never post this article. Buying a scanner has changed my life. Don’t let grumpy Officeworks staff say you’re fool for wanting to buying a scanner. Keep creating, stay humble and thanks for reading~