Roy G. Biv's Hyperdimensional Journey
I took a class at CDW this last semester called Advanced Projects which was basically let us do whatever sort of project we wanted. I will admit, this concept had it's roots as a simple schmup game I had been painstakingly learning how to make in Game Maker, but the whole thing got a bit messy so I resorted to just boarding something vaguely inspired by the game. Here's some vis dev as well as the final sequence. Moral learnt: freakin' define what you're making and make a THING. I might go back to this idea in time...who knows.