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東方[Touhou] animation progress

A few months ago I decided to make a short animation in homage to the Touhou Project game “Mystic Square”. I’m a massive long time Touhou Project overall (2013 was ages ago yall’), so I am taking my sweet time making this. I make things for me. 🙂

Not everyone can appreciate the sheer adrenaline rush from playing the games, they almost always have a masterful soundtrack that accompanies absolutely B R U T A L gameplay. The joy I get from Touhou is hard to express, but animation is the most perfect medium to try doing so. Here are just some progress GIFS. I wanna do ZUN proud.

This is the storyboard animatic I did. This is what I do for my job, overly timed out storyboards in Storyboard Pro.

Global Game Jam Adelaide 2019

Wanted to do a small post wrap up about my Global Game Jam Adelaide experience this year! The theme was ‘What home means to you’ but my team just honed in on the word home.

We created a point-and-click adventure style game called ‘Home Inspectre‘. Our team got dialogue, pushing objects, inventory systems in it in under 48hours. I’m really happy with the project since I was finally able to do what I do best, full handrawn character animation! I hadn’t even touched Unity before but since the jam but now see how a little bit of knowledge goes a long way for artists.

Game jams always inspire me to keep pushing my art ability, learn new skills and do more collaborating. Over and out!

Happy new year

I moved back to Adelaide last November-ish for anyone who doesn’t follow me elsewhere. This year I’m gonna stop trying to push my self in a billion different ways with art and just do more fun little illustration/doodles and animations that makes me happy. Health matters a heck of a lot too, I’m really into Vinyasa yoga. That’s all I have to say, here’s a dump.